Product leadership · Concept case study

Customer onboarding and a field-worker app for Surv.

Two product concepts intended to help new customers get started and give workers in the field clearer mobile workflows.

Head of Product January–June 2022 Customer Onboarding Field-Worker App Concept + UX Design
Role
Head of Product
Ownership
Product concept and design for both programs
Timeline
January–June 2022
Status
Concept work; development ended before launch
Surv mobile app mockup screens

Context

As Head of Product at Surv, I owned the concept and design of two programs: an onboarding experience for new customers and a mobile app concept for workers completing jobs in the field.

The Product Problems

New customers needed a clearer path into the service, while field workers needed a more usable way to understand their schedule, job information, tasks, and next actions from a phone.

My Role

I set the product direction and owned the concept and UX design for both programs. The work shown here focuses on the employee-app direction and the interface system created for mobile operational use.

Design Focus

  • Organizing employee tasks and status information into clearer app surfaces.
  • Supporting field or operational users who need fast scanning and simple next steps.
  • Creating UI patterns that could scale across repeated workflow types.
  • Balancing brand expression with practical employee-tool usability.

Outcome

A developed product direction, not a shipped claim.

The concepts and interactive prototype established a clear direction for customer onboarding and field operations. Company-wide layoffs in May and June ended the work before implementation, so I do not claim adoption or business-impact results. The evidence here is product framing, workflow design, and interface execution.

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